Indirect & Ambient Lighting in Vectorworks Renderworks

Turn on indirect and ambient lighting to achieve heightened realism in your Vectorworks renderings. These settings bounce light around your scene to create a unified look and can contribute to an overall mood in the scene. When I first started rendering I had no idea what Indirect Lighting was for. All I knew was itContinue Reading “Indirect & Ambient Lighting in Vectorworks Renderworks”

Custom Renderworks Style with Panoramic Background

Speed up your Vectorworks workflow and increase realism with a custom renderworks style & panoramic background. Renderworks styles are ideal for projects that have multiple camera viewports sharing the same render settings. You can update a renderworks style from any given camera viewport and the change will occur project wide. This is a huge timeContinue Reading “Custom Renderworks Style with Panoramic Background”

Re-assigning Classes to Tricky Spotlight Objects for .obj Export to Unity

In order to prep your file for export to Unity, it is easiest to organize your file into material-based classes. Each class would contain a grouping of one or more objects that share the same material. It is generally straight forward to reassign classes to the existing objects in your scene. However, knowing where toContinue Reading “Re-assigning Classes to Tricky Spotlight Objects for .obj Export to Unity”

VR/AR Options for the Vectorworks Designer

Virtual Reality is proving to be an increasingly accessible and desirable tool for 3D Visualization. As a designer with a Vectorworks background, there are several different ways to step into the VR/AR space, including 360 renderings, stereoscopic video, and interactive VR & AR apps. Each option has its pros and cons. Read on to findContinue Reading “VR/AR Options for the Vectorworks Designer”

Vectorworks Export to 360 Panorama

The Vectorworks Export to Panorama option exports all visible objects in all design layers into one 360 image. It uses the internal origin as the camera. You can choose your favorite renderworks style/mode, choose a standard resolution from a few dropdown options, and obtain a shareable link for distribution to teammates & clients.  There areContinue Reading “Vectorworks Export to 360 Panorama”

AR with Vectorworks Nomad Mobile App

Unbeknownst to most, there is such as thing as Vectorworks Nomad, a mobile app that converts 3D models for viewing in Augmented Reality (AR). I know! I was equally excited to learn this existed as Vectorworks has made it very easy for its users to start working in AR. The Nomad mobile app is idealContinue Reading “AR with Vectorworks Nomad Mobile App”

Vectorworks Export to Web Viewer

Use the Vectorworks’ Export Web View option to share your 3D models with Clients via web link.  They can navigate the model with a mouse or enable viewing in VR on their mobile device with the help of Google Cardboard or Daydream. Learn the steps involved in this process and take a look at someContinue Reading “Vectorworks Export to Web Viewer”

8 Settings for Impressive Vectorworks Renderings

We all want to ‘wow’ clients with jaw-dropping renderings, yet we can’t find the time to learn how. Luckily, improving realism doesn’t require a huge time investment. Instead, it’s a matter of knowing which settings to enable or disable. Seriously! A few strategic clicks can make a world of difference. For more info direct from Vectorworks,Continue Reading “8 Settings for Impressive Vectorworks Renderings”

Unity VRTK Virtual Tour for Gear VR or Oculus Go

Combine three 360 photos in Unity using VRTK v3.3.0 to create a virtual tour experience for VR complete with buttons and scene changes. The final product is an .apk file build & run on Android mobile device for use with Samsung’s Gear VR or Oculus Go. Assumptions: You already have Unity 2017.4.0f1 installed, you own aContinue Reading “Unity VRTK Virtual Tour for Gear VR or Oculus Go”

Animated Screen VR 360 Spherical Video using Cinema 4D Lite Baked Images

Create an animated 360 video with a stationary camera for use on youtube, facebook, vimeo and  Samsung Gear VR. We will create a static environment with moving images/ stock video on screens. Then we will render out image sequences using Cinema 4D baked texture tags and compose in After Effects using a top and bottomContinue Reading “Animated Screen VR 360 Spherical Video using Cinema 4D Lite Baked Images”

Static VR 360 Spherical Video using Cinema 4D Lite Baked Images

Create a 360 video with a stationary camera for use on youtube, facebook, vimeo and even the Samsung Gear VR (see “Hack” in post footer). In about 45 minutes (not including render time) we will bake 360 images in Cinema 4D Lite and compose them in After Effects to create a top and bottom stereoscopic video.Continue Reading “Static VR 360 Spherical Video using Cinema 4D Lite Baked Images”

Basic Fly Through Animation with Cinema 4D- 60 Minutes

The following is tailored specifically for scenic designers who are already building 3D models using Vectorworks Renderworks and have access to Adobe After Effects. Use our nifty workflow to bring your 3D model into Cinema 4D Lite and create a fly-through animation in about an hour. We have included the most relevant info needed to lightContinue Reading “Basic Fly Through Animation with Cinema 4D- 60 Minutes”

Importing Vectorworks into Cinema 4D Lite

In this tutorial we will be launching the Cinema 4D Lite application through After Effects. We will be creating a new file by importing a 3D model previously exported from Vectorworks. We will set up our file using the animation industry standard of 24 frames per second, which allows for easy calculations between frames andContinue Reading “Importing Vectorworks into Cinema 4D Lite”

Exporting Vectorworks for Cinema 4D

Below is one of the many paths you could take to export your 3D model from Vectorworks. It includes the essential action steps to prep your file for import into Cinema 4D. You will undoubtably develop personal preferences as you continue your Cinema 4D journey. That’s it! I hope this information will make it easyContinue Reading “Exporting Vectorworks for Cinema 4D”