Indirect & Ambient Lighting in Vectorworks Renderworks

Turn on indirect and ambient lighting to achieve heightened realism in your Vectorworks renderings. These settings bounce light around your scene to create a unified look and can contribute to an overall mood in the scene. When I first started rendering I had no idea what Indirect Lighting was for. All I knew was itContinue Reading “Indirect & Ambient Lighting in Vectorworks Renderworks”

Custom Renderworks Style with Panoramic Background

Speed up your Vectorworks workflow and increase realism with a custom renderworks style & panoramic background. Renderworks styles are ideal for projects that have multiple camera viewports sharing the same render settings. You can update a renderworks style from any given camera viewport and the change will occur project wide. This is a huge timeContinue Reading “Custom Renderworks Style with Panoramic Background”

Importing .obj Vectorworks into Unity for VR

Learn how simple it is to bring .obj files into your Unity scene. Then, import your materials from Vectorworks with a few clicks. Watch the second half of the video below for a basic explanation of Albedo, Emission, Tiling & Offset and Rendering Mode to better familiarize yourself with adjusting the appearance of your modelContinue Reading “Importing .obj Vectorworks into Unity for VR”