Re-assigning Classes to Tricky Spotlight Objects for .obj Export to Unity

In order to prep your file for export to Unity, it is easiest to organize your file into material-based classes. Each class would contain a grouping of one or more objects that share the same material. It is generally straight forward to reassign classes to the existing objects in your scene. However, knowing where toContinue Reading “Re-assigning Classes to Tricky Spotlight Objects for .obj Export to Unity”

Exporting Vectorworks for Cinema 4D

Below is one of the many paths you could take to export your 3D model from Vectorworks. It includes the essential action steps to prep your file for import into Cinema 4D. You will undoubtably develop personal preferences as you continue your Cinema 4D journey. That’s it! I hope this information will make it easyContinue Reading “Exporting Vectorworks for Cinema 4D”