Indirect & Ambient Lighting in Vectorworks Renderworks

Turn on indirect and ambient lighting to achieve heightened realism in your Vectorworks renderings. These settings bounce light around your scene to create a unified look and can contribute to an overall mood in the scene. When I first started rendering I had no idea what Indirect Lighting was for. All I knew was itContinue Reading “Indirect & Ambient Lighting in Vectorworks Renderworks”

Custom Renderworks Style with Panoramic Background

Speed up your Vectorworks workflow and increase realism with a custom renderworks style & panoramic background. Renderworks styles are ideal for projects that have multiple camera viewports sharing the same render settings. You can update a renderworks style from any given camera viewport and the change will occur project wide. This is a huge timeContinue Reading “Custom Renderworks Style with Panoramic Background”

VR/AR Options for the Vectorworks Designer

Virtual Reality is proving to be an increasingly accessible and desirable tool for 3D Visualization. As a designer with a Vectorworks background, there are several different ways to step into the VR/AR space, including 360 renderings, stereoscopic video, and interactive VR & AR apps. Each option has its pros and cons. Read on to findContinue Reading “VR/AR Options for the Vectorworks Designer”

Vectorworks Export to 360 Panorama

The Vectorworks Export to Panorama option exports all visible objects in all design layers into one 360 image. It uses the internal origin as the camera. You can choose your favorite renderworks style/mode, choose a standard resolution from a few dropdown options, and obtain a shareable link for distribution to teammates & clients.  There areContinue Reading “Vectorworks Export to 360 Panorama”

360 Video Footage in Unity with Video Player

Set up your scene’s skybox to loop a 360 video using Unity’s panoramic render texture. Assumptions: You’re building for Android with an OVR camera rig. This tutorial uses Unity 2017.4.0f1 and VRTK 3.2.0. That’s it! I hope this information will make learning VR easier and more enjoyable. One of the goals of ScenicMentor.com is to help designers workContinue Reading “360 Video Footage in Unity with Video Player”