Intro to XR Visualization for Architecture
I made you this Udemy course with over 30 minutes of content!
Here’s what you’ll learn:
* What hardware and software you’ll need for VR and how it all works.
* Find a VR workflow that works with your existing design process and tools.
* Understand the difference between VR/AR/MR/XR and when to use them.
* Learn how to share with clients and prevent VR simulation sickness.
About the Course
Extended Reality (XR) can improve client communication, speed up your approvals process, and save time & money with real-time rendering.It’s not surprising that XR is becoming increasingly popular for architectural visualization. With several types of headsets on the market and a growing number of software integrations, it’s hard to know where to start.
This course is for architects with little to no experience with XR interested in understanding how to begin working with these valuable new technologies.
We’ll start by defining XR, Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). We’ll explore several possible paths to VR to identify the best fit for your current workflow. Paths include Twinmotion, Enscape, Unity, and Unreal.
After spending some time talking about what makes a successful VR design, we will dive into client sharing. By the end of the course, you’ll have a general understanding of your XR Visualization options and several resources to continue your learning journey.